Twirl In Effect Constant Velocity?



I’m actually using CS4, but I think the effect is the same. I want to use the ‘Twirl-In’ effect to spin a small AI file at a constant velocity. Maybe I’m out of practice physics-wise, but I can’t figure out how to get the Radius/Angle/Center keyframes to do it in a way that keeps the velocity -constant- throughout the length of the effect. It either spins up, slows down or stops.


Thanks. Merry Christmas.



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